Quote:
Originally Posted by Pillar
No idea to be honest. I think some kind of article at a mainstream gaming site would help with that, but the kind of thing RA brings to the simulator appeals more to the hardcore sim market anyhow.
What I don't do is measure the success of DW by anything the casual market thinks of it. The causal market isn't qualified to evaluate DW.
Popularity is a poor measure of worth.
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You got me wrong. The casual market of course is not in a position judge DW.
But and this is a big but, without casual players, DW is a commercial failure. Case in point, SCS has abbandoned DW, and there will be no more games from them. So yes in this respect it is a gigantic failure.
Do not underestimate what RA can do for generic players. People that don't live and die by manual TMA, naval strategies etc... are drawn to a modern sub sim because they want to relieve certain types of "romantic" experiences. For instance the ability to drive the Red October. Even if you're not a naval enthusiast, casuals still enjoy that film. And having a HFRO campaign in DW with a playable RO well its just
Being able to command such a ship is a reason to play DW. And from there who knows ?