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Originally Posted by HMCS
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. RUb's battle stress model is a careful balance of the game's fatigue and qualification systems that drives the player into a positive 'reward for work' process
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Except that the time compression issue with harbor traffic and the unavoidable effect of weather on "combat stress" mean that whatever you do, in the first two missions, you will reach a point where you can't reload your last two torpedoes.
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You should ALWAYS be able to load every torpedo if you're using RUb 1.42. The only thing stopping you would be if you didn't get the right people in the compartment. Actually, this version is a lot easier - too easy - because the crew was not fully balanced in 1.42. 1.43 has been balanced correctly and will be more like previous versions (harder to manage). Basically, if you can't load torpedoes with a fully fatigued crew in RUb 1.42, you're definitely doing something wrong.
However, there is a bug in the game that sometimes stops compartments from working even with the proper number of men in it. All you need to do to fix it is juggle crewmen about a bit and it will soon 'click'.