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Old 07-01-09, 09:11 PM   #21
Bullethead
Storm Eagle Studios
 
Join Date: Jan 2009
Location: Wakefield, LA
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Quote:
Originally Posted by alexsmith View Post
Ok. Was wrong. What about now?

It's better to attack head-on instead of overtaking from astern. Not only is the geometry better, but you're less exposed to fire.

Quote:
Well... Don't you think it's a little bit tricky to target DD at the imaginary point which is not quite easy to locate?
Nope, it's just similar triangles. I can visualize a triangle lying over the water and can expand it or contract it mentally at will. It's not that hard. In real life, the whole thing was a question of similar triangles. You might want to watch Tone's movies about it, found here: http://www.dreadnoughtproject.org/sim/

You can also practice. Set up a scenario with the edtior with some target ships and DDs approaching from both sides. Play it on both sides and never give any orders to the targets so they don't shoot back. Use this to practice making approaches to launch positions.
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