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Old 06-27-09, 11:04 PM   #8
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
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Quote:
Originally Posted by Rockin Robbins View Post
OK it might change the torpedo explosion strengths or possibly modified speeds in Operation Monsun but it will work fine with it. This mod is based on the torpedoes in the stock game. It is compatible insofar as it will not break the mod and both Operation Monsun campaign modes and Slightly Subnuclear G7a Type I will work perfectly together virtually without harm to your computer, Windows, your sanity (that's a basket case already). SH4 won't crash and will perform "normally" whatever that is.

No warranties come with this mod. Small children and cute puppies were grievously harmed it the production of this debacle. Use at your own risk. If realism is your game, this breaks it. Hey, it's only a bucket of ones and zeroes anyway.
RR

The reason for the incompatibility are the changes required to support the SMA mines and the SWA39a torpedo warheads in OM. The node ID's are not going to match between the .dat and .zon / .sim and "may" cause a CTD for the user. I recommend that you open up the .sim & .zon in OM with S3D and compare them with the ones in your mod and you will see what I'm talking about.
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