Quote:
Originally Posted by andym
OK,in the game i want to use JGSME in it points you towards installing the mods in the following folder
C:\Documents and Settings\Your Username\My Documents\Euro Truck Simulator\mod
It mentions nothing about the "main" truck sim folder,you just unzip the mods to the above folder,the mods arent in one single folder for say,a Scania truck skin but in 2 SCS files
So "where" do i install the JGSME to?And obviously the mods need to be packaged so that they are pointed to My Documents\Euro Truck Simulator\mod?Or have i got it all wrong?
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So ETS requires mods to be installed to "C:\Documents and Settings\Your Username\My Documents\Euro Truck Simulator\mod"?
If so, then the solution is easy (there's actually two solutions you could try, but this one will be the most compatible). Just install JSGME to "C:\Documents and Settings\Your Username\My Documents\Euro Truck Simulator".
Run JSGME as normal ensuring that you do NOT select "mod" as JSGME's mods folder name (call it JSGME_Mods or something very different).
You'll end up with a folder structure like "C:\Documents and Settings\Your Username\My Documents\Euro Truck Simulator\JSGME_MODS\"
You then simply install/unzip mods to this folder with the structure "Mod Name\mod\<files>", thus ending up a full path like:
"C:\Documents and Settings\Your Username\My Documents\Euro Truck Simulator\JSGME_MODS\My whacky-do Scania skin\mod\filename.ext".
Think of "mod" as being the ETS equivalent to SH3's "data".
All you need to understand is that JSGME is no more than a file mover/copier. You can install it anywhere in any application and for any reason. All you need to know is the folder structure and workings of the application that you want to use it with, obviously so that you can replicate the same structure in JSGME.
Indeed, I would be surprised if JSGME didn't work the "common" way with ETS as well, ie installed to the main game root/base folder and run the same way that you'd run it with SH3 (the concept is exactly the same so don't be confused by different folder names).
DISCLAIMER: My comments are based on your description of how ETS handles mods. I do not know ETS, I do not know the folder/file structure or workings nor do I offer specific game support.
EDIT: didn't realise I started my response so long ago - just noticed badwolf's comment, which is essentially the same.