HMCS wrote:
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The problem isn't so much friendly ships. The problem is the amount. it is over the top IMO, It feels like a motorway during rush-hour.
There probably shouldn't be much German traffic after 1941 at any rate - Coastal Command Beaufighters took care of most of it...
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I respect your point of view, and I agree that you guys on the Ops Mod go to the realistic way (I like it too), and as this is your Mod then you decide what you want in it or not. But, going back to the traffic matter, the game gave to us the opportunity to have a port departure/arrive and SH3 is a beautiful game, then I think that is really natural and a realistic way the traffic presence. I want to say that the traffic mod has now a more realistic approach and 2 or 3 ships moving in or out don't appears a rush traffic to me. Or ,no offence here, the germany ports were always empty during the WWII? And if you really don't like traffic then it's possible to mod the game to start and finish the patrols in a middle way of your grid destination to no more spend your time with TC departures on ports. But I'm not a expert about how port's traffic was during WWII. Was the traffic really a rare instance in germany ports after 1941 like HMCS said? Obviously is possible and it's a good idea to adjust the traffic to a still more realistic way if necessary...
Regards,
Rubini.