Quote:
Originally Posted by runningdeer
I use S3D to export the model, as a wavefront .obj file.
Do I need these texture files to load with the 3d model in 3DS max?
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the *.obj file contains only the geometry data, the exported material file *.mtl the information about the textures and how they are mapped onto the geometry. To make 3DMax load the texture via the mtl file to the geometry you must also export the textures on put them in the path of the obj file.
Export/Import tutorial
http://www.subsim.com/radioroom/showthread.php?t=135177