Quote:
Originally Posted by GoldenRivet
1. all distances measured in NAUTICAL MILES
2. all speed measured in "KNOTS"
3. instead of a flat earth, use the round earth similar to that found in the microsoft flight simulator series.
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4. a sea bed that is actual for friend or foe, with ups and downs, mud and sonar absorbing, for me plx...
Quote:
Originally Posted by GoldenRivet
haha.
head for the north pole - there is a surprise there for you
like smashing into A WALL at 1024x Time Compression
literally - a frikcin wall!
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I did this in a fruitless attempt to see some floating ice...
And in 4096x time compression... Ouch...