Quote:
Originally Posted by Graf Paper
I find the idea of desperate missions, in a tiny sub, with almost no chance of survival to be exciting as well. Sounds sort of like SH3 as it is! When you think about it, the odds of survival weren't much worse than they were for more conventional u-boat crews (and this is so very true when you're playing GWX!  ).
|
Uh but it is not the same, is it? I love GW3 and despite that the survival rate diminishes with time, at least you man a "real sub" with a full load of torpedoes, crew and AA, a midget sub with just 2 torpedoes, short range ( I believe) and a thin skin will be kinda coastal vessel where there is no room to hide.
Quote:
Originally Posted by Graf Paper
|
Thankx, Graf. I was looking for that link and could not find it. Remember I saw it once when I joined subsim but didn't bookmarked the place.
Quote:
Originally Posted by Graf Paper
Despite the challenges ahead, Blue-Casket, I say to you...Good luck! 
|
And I concur with you, who knows maybe in the future this project will give him the skills to accomplish something bigger.