Oh it ran fine and never crashed on my PC, it was just net code issues. Lack of Auth server causing this:
Most amusing to fail at 100%
Getting rid of almost the whole dev team and closing the studio on Day 1 seems a bit harsh, but I guess with most games it is about $ which can be made up for the company, AA is all about PR and image, guess the people who paid for the PR didn't like the image.