Quote:
Originally Posted by Raptor_341
> interesting. I had always assumed that if I could sink a major captial ship it would stay sunk, and be out for the rest of the war. Too bad. Russian ships should be easy pickings for the most part, I've only done one black sea patrol, never in the Baltic. I just thought of something really good for a SH mod. I dynamic war mode where all losses are counted for and real. So, long story short what actions you do can effect the outcome. Would need a whole new game I know but still. Think about a sim were you enter a MMO war mode where the effects of all the differnent players results effects the outcome of the war, keeps track of losses, the number of boats left, convoys, and so on. That my dream. That and the chance to captain a RN submarine or DD in a dynamic game, aka DC 2.
|
I posed this question once before. What if every historical convoy was loaded into SH3 and left from its historical port at its historical time with its historical makeup of ships? The answer I got was pretty convincing: what happens to the ships you sink? Are they deleted from later convoys that they historically sailed in? Are other ships shuffled around to fill out the missing ships in those convoys? If so, where are they appropriated from? Other historical convoys? Then all of a sudden your convoys aren't historical.
Say you sink the Hood before it's historically sunk. What happens to the Bismarck? Is it sunk as per history? Or does it survive as the Hood/Bismarck encounter never takes place in your newly created alternate history. If it isn't, how would the Kriegsmarine have used it? When does the Bismarck sail and where does it go if it survives past May '41?
You run into a lot of problems trying to mirror reality when you have all the advantages of inflated tonnage figures that we do as SH3 players. I guess the dynamic system they have in place is a nice balance.