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Old 06-11-09, 06:03 AM   #182
PL_Andrev
Grey Wolf
 
Join Date: Feb 2009
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1. Rescue missions and "be rescued".

It often happens that the ship has no fuel to base raturn.

Rescue Missions:
Player submarine can attempt to deliver supplies to the last position of rescued ship, but:

- The target can be destroyed
- The target can be attacked / searched by enemy in this location
- The target can be hidden (submerged submarine)
- The target can be destroyed and the enemy is waiting for rescue ship
- Rescued ship and players submarine can be attacked during the transmission of supply


Be rescued: in the absence of supply possibility for supply request (food, ammunition, fuel) - by simulated contact between base, rescue boat, players submarine (position, estimated arrival time)

- Supply ship can be destroyed by the enemy (base sends the next)
- The player ship and supply ship could be attacked during the transmission of supply
- Player's ship can be searched by the enemy at this location

In the case of the end of food / drinking water a player can be surrended (official mesage of position) - both: enemy and ally can try to capture a player's ship. Depending who is near - the player can continue his career (new ship in the base) or his career is ended (prisoners of war's camp).

2. Position

Rarely base should ask about position of player's sub:
- status of ship / resources (if low, base should order return to base)
- prepare submarines to attack enemy forces in short distance
- change of order (special mission f.e recsued missions)

In late years of war enemy can search submarines in this position (by finding and located radio signals or decryptage messages)

Only antenna / radio damage can allow to not send the reply for homebase. If radio is working and player do not answer, his reputation after patrol is going down.
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