Contact, you are correct. Barricade are those partially sunken wrecks you'll find in several harbors.
danlisa, the only time there is a CTD to occur is in multiplayer, when there is more than one player. Hosting and playing in a multiplayer alone does not cause a CTD, only when there is at least one other player.
I did notice some values for the Barricade Ship in zones.cfg differ from their corresponding values in the BARR_.zon file, such as "crash depth". In zones.cfg, it is listed as 75, where that same value is 200 in the ZON file, under the Collisionable Object entry. Also, the zones.cfg file lists the Barricade Ship as being indestructible ( Destructible?= No ), yet it does have a ZON file, listing damage boxes and values, in the BARR_ folder.
Perhaps editing the files in the BARR_ folder to match with the numbers in zones.cfg and other CFG files might help to provide a fix, along with allowing the ships to be destructible and, perhaps, eliminating the ZON file as you suggested, danlisa. It seems much of the values in the BARR_ folder are still those of whatever AI sub was cloned to create these ships.
Time to load up S3D and Notepad++ to do some experimenting.
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Still sailing the high seas, hunting convoys with those who join me.
Last edited by Graf Paper; 06-10-09 at 01:03 PM.
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