Thread: sound editing
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Old 06-08-09, 11:00 PM   #3
Sledgehammer427
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I dunno about how to go about it, but my guess, you find a sound byte you want (< 12 seconds) load it into the sh.sdl file, then, find that file that plays when you fire up the turbine, and viola...IM not sure about the details, but im sure it can be done.

take an idling jet engine, im sure thats turbine-y enough
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