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Old 07-09-05, 10:51 PM   #12
terrapin
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Quote:
Originally Posted by Taurondin
Quote:
Originally Posted by Uber Gruber
Well i've absolutely no intention of installing this mod untill its at least compatible with JSGME. Shame on you for such an amature delivery
Well here it is repackaged for use with JSGME -

http://rapidshare.de/files/2929785/D...Times.zip.html

Simply unzip the archive to the SilentHunterIII\MODS folder and run JSGME
You should have 8 new mods available, each for a different reload time
Or unzip to a temporary folder and just copy the versions you want into SilentHunterIII\MODS

CCIP or Terrapin, you`re very welcome to grab this if it`s any help
Thanks, it's now in my SH III library also.