Quote:
Originally Posted by LukeFF
Quote:
Originally Posted by Beery
For example, in the regular game every flotilla you join has the exact same start date for a Type VII, but with SH3 Commander it's possible for all flotillas to have their historical start dates for the Type VII and for every U-boat type. This change won't be noticed by many people, but for folks like me who like things to be as realistic as possible it is nice. The date-based and submarine-based changes are more apparent to the casual gamer than the flotilla-based changes.
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How exactly does this work? If I set up a career in 1939 and choose, say, the XXI in the 1st Flotilla nothing in the menu screen tells me that this is historically incorrect.
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If you choose those options, you will still not be able to use a Type XXI in career mode because the game will not allow you to use a Type XXI in a career. All it will do is configure the game so that your choice of an XXI in single mission mode will work properly - i.e. you might get a 1st Flotilla emblem on your Type XXI boat. Currently, nothing has been adjusted for the XXI, so you wouldn't see any difference in a single mission anyway, but the potential exists. One thing that has been addressed is the crush depth of the Type VIIC/41 - so if, for example, you take out a Type VIIC/41 you will get a different crush depth than the standard Type VIIC. This is not possible with the regular game, because both U-boats use the same file to determine crush depth, but with SH3Commander enabled you can take the Type VIIC/41 deeper than the Type VIIC. Try using SH3 Commander to set up a test mission with a VIIC and take it beyond its crush depth, then restart the game with settings for a Type VIIC/41, do the same crush depth test and see the difference. You should find that you will get deeper with the Type VIIC/41 than you can get with the Type VIIC. This is not possible without SH3 Commander.