We are still finishing things off. When we started it we did not expect to be doing so many things. It was originally going to be Pentallion's redux mod with some extra harbours but it has grown far beyopnd that now. All three campain files have been extensively reworked,(Still beinhg reworked, I should say,) Aircraft, nationalities, lots of stuff, are being improved.
Once all the basics are done we shall get onto bugs and stuff and then version one will be out. A little while yet, I'm afraid. I Did have a new Alpha I knocked up but that was a test thing in the most open sense of the term....
I suppose a bit of a features list wouldn't hurt.
New campaign:
RND file: Improved convoy mod by Jason. extensive reworking of single ships, convoys, escorts. A version is currently out there, doing the rounds.
SCR file: Including new minefields and historic operations (Norway, D-Day, Mediterianian ops....please not, may be subkject to change..

) by Sailor Steve, Nico, Pentallion and SC1949
LND file: Containing about, I don't know actually, maybe 100+ new ports including Neutral nations like Spain and far more African ports and corrections to some of the mistakes that were in the stock game. Also includes a completely new airbase layout and a new 'dynamic frontline' system which will add a bit of colour to the game. By Nico, CCIP and myself.
A version of the Airpower mod by Jace with some extra bits and pieces by me.
20+ new nations including Spain, Ireland and Yugoslavia.
Port traffic - After a fashion. We discussed this quite a lot. If you are the sort of person that spends most of their time sneaking into harbours then, I'm afraid this is probably not for you. We want to improve the experiece of hunting at sea, as a real skipper did....Unless of course you want to die for the sake of a tug boat at anchor.
Other stuff as well. But this is the basic set up at the moment.