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Old 06-01-09, 11:59 PM   #11
Stealhead
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Highbury you and I are saying the same thing. when I said SH4 was a nip tuck i meant that it was a super mod more or less of SH3. I was not saying I wont play SH5 when it comes out I just meant that UBI knows about all the mods that have been done so that gives them time to hold off on SH5

I dont agree with CaptHawkeye though to me Silent Hunter= subamarines surface ships dont fit this nomenclature. The problem with any game/sim that tries to cover every acpect of a broad subject like that is they always cut something short.I would rather have a game that does one thing like all the Silent Hunters thus far they cover being in sub.If i want grand P.T.O strat I play P.T.O II cause that game is wicked for that. Bottom line UBI can make a game that is all naval warfare not just subs but if they do it should not be SH5 it should be a seperate game all together I mean you already have Pacific Storm,Battle Stations Pacific, and there are some others that do cover the full naval spectrum BSP is not too bad a bit arcadey but i like it when i just want to blow the crap out off stuff with the least amount of thinking.The more things you add in the les sim and more arcadey or straty it gets.If they did make a sim that huge simply that it would take up way to much space you could say for all the data that tells the subs how they work that amount of space on your PC for all the other ships to have that full detail not to mention that anything larger than a sub would really be too demanding for just one person to manage at the simulation scale. Every company that makes games favors "casual"(Easy to pick up and play?) games that is the biggest share of the market.To me anything that is not work is casual and I dont work when I play SH4.I highly doubt anyone really plays SH4 at the max like never going above real time.If anyone does you need to be using that brain of yours to design a better light blub or something.

Last edited by Stealhead; 06-02-09 at 12:26 AM.
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