Hey Walter,
Just an FYI and hopefully it applies to you, but my previous posts in this thread were in error. As I mentioned above I too thought and agreed that the deck gun was broken in at least one of the artillery tutorials.
The fact is (at least for my install and you can see my mods in my sig), the deck gun works fine in all tutorials while using RFB 1.52. Although I tried several different approaches (as mentioned in my previous posts) when I thought it wasn't working, it turns out I was just not noticing stuff and thus doing things incorrectly.
I'll spell it out with pics and maybe you'll see what's not going right with your game or hopefully maybe you did as I did and just missed a step. That sentence sounds a little obnoxious, but I assure you I'm only trying to help you sort out what's up with your install if anything.
So I chose artilliey tutorial number 4 for no reason other than that's were my mouse landed when the screen came up. The same applies to number two artillery exercise in my install. If you're doing everything I illustrate below and it's still not working than I'd suggest your install is buggered in some way. OR, you are correct and it is a 1.4 thing. I can't speak to that as I've only played 1.5 and RFB 1.52.
1)Load up the artillery tutorial exercise 4 (porpoise class I think)
2)I know you guys know all this, but I'll say it and show it anyways. Throw some guys into the Deck Gun slots and go to battle stations. I don't think going to battle stations is necessary, but why not get that extra boost to performance.
3)Go to the bridge and have a look
without using the binocs. Notice the pic below and notice that the deck gun icon button on the orders bar (9th from left) is "darkened out" (i.e. not useable at the moment).
4)Go to your binocs view. Now notice the pic and notice the same icon has changed. It is no longer darkened. It is now useable. This is where I blew it.
5)Press the now undarkened and thus useable deck gun icon while looking through the binocs at a target. Notice I chose the fishing boat, but especially notice that once clicked the yellow triangle now appears at the center of and just below the target.
6)Now (if you like) go to the Deck gun page and make any appropriate selections for the DG crew. I have selected fire at will, short range and aim for waterline. And as you can see the carnage begins shortly thereafter. I did not have to go to the DG myself and load the HE shells. The crew did it themselves as LukeFF suggests above.
As I mentioned above; I too thought the tutorials or at least one of them was broken, but what I was missing was the DG icon on the orders bar changing from darkened to undarkened when I switched from just looking out from the bridge to looking through my binocs (i.e. step 4 above). If when you do this (switch from regular view to binoc view) and the DG icon is still staying darkened I'd say you have an install issue or a 1.4 issue if thats the version you're using. If when your looking at a target
through the binocs and the DG icon is NOT darkened and you click it but you DON'T get the yellow triangle, I'd say you have an install issue or it's a 1.4 issue if that's what version you're using.
There's no question that in
my install of
RFB 1.52, the DG works in both the Artillery Tutorials and the Campaign.
Hope this helps. Let me know if you have questions or if you find out what's goin' on with your DG.
Good luck and best regards,
XonE:32
EDIT: I took a peek at your previous post you referenced above and noticed you're using (at the time of writing that post) RFB 1.4 and that you can't even use the guns manually (i.e. can't click on the HE shells to load the gun). That sound to me like an install issue or a specific RFB 1.4 issue. Unfortunately I do not know if the RFB team is still updating non 1.5 versions. I know one of the larger mods (can't remember which) no longer supports any version below 1.5. If you can scrape up the 12 bucks or whatever it is I recommend grabbing the uboat add-on.