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Old 05-22-09, 12:08 PM   #11
melnibonian
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Join Date: Jul 2006
Location: Reading UK
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Quote:
Originally Posted by Paul Riley View Post
melnibonian,
I agree with what you said.
That was my intention,to create a thread for us to know of possible conflicts ect.
I see now,that mods not designed exclusively for GWX may encounter problems,I didnt consider this,thanks for warning me.I will say though that the mod I use to black out the scope perimeter works fine,and that is not GWX supported I dont think.
Thanks.
As a rule of thumb you can use any mod that doesn't alter files that touch the game engine. Therefore mods that affect graphics (like skins) or sounds (like Thomsen's) should be OK with GWX. If you start messing with files that affect the game engine then you're tempting fate and there is a possibility to encounter problems.

By saying this I don't say that you shouldn't use these mods. I'm just saying that you have to be prepared to face potential problems. So far though I've used a few non-approved GWX mods without any real problems.
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