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Old 05-22-09, 04:34 AM   #17
Rosencrantz
Grey Wolf
 
Join Date: Dec 2004
Location: Finland
Posts: 758
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Few notes:

1) If you are using SHIII Commander, you can alter the wave height and get really huge ones. Then it's best to think wind speed be maybe one and half or two times that your OOD tells you.
2) Once I tried to take a look at DD in 5 m/s (10 knt) wind while I was at PD with II-class small boat. Using stadimeter was almost impossible because the pitching and rolling of the boat. I didn't find it very realistic, even if the boat was small, and I think IV has made good progress in that.
At the same time I found also that when looking trough the scope, it didn't look like the waves would run over the scope, as they should. Again I think "One-Four" is doing better.
3) Just couple weeks ago I was reading a fleet boat's War Patrol Report and found they had to take her down to 120 ft in the gale to find a steady water. Saddly I don't remember which boat that was.
4) It's true waves will get more height close to the shore, as the sea bottom gets closer to the surface. However, SHIV is not able to model this and I'm very pleased my processor capacity is not wasted even to try this kind of a task.
5) It might be also true that fleet boats in the IV are a bit too steady while at PD under 30 knt near gale winds. However, if you like pitching and rolling, just take the boat on the surface. Even 10 knt wind is enough to get your boat pitch and roll like a canoo.
6) For the PC sim, it's hard to be realistic enough.


Greetings,
-RC-
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