Eternal Patrol
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Gamershell custom version 2009 of Stalker with mods:
Required PC specs : AMD Athlon 64x2 4800+ or Intel Core 2 Duo, 1Gb RAM, 3D Hardware Accelerator Card Required - 100% DirectXR 9.0c compatible
256MB (Geforce 7800,
Quote:
- Panoramic Mod 2.1 + S.W.O 2.2 + Vivid Sunsets 0.7:
visually beautiful creative merge of 3 different graphics & weather mods created by several artists, including myself, large view distance, horizons, proper sun travel according to location, enhanced HDR, wet surfaces, morning due, multiple weather cycles, darker nights, moonlight, different types of storms from fast to slow, stars constellation, water animation and many more implementations, all by staying within the mood of the game.
- SkyGRAPHICS-MOD v2.0 RC4.1:
this mod introduces advanced shader technology known as Parallax Occlusion Mapping seen in Crysis and very recent games, creating close-to-life illusion of true relief, Depth of Field, Motion Blur, Sun Shafts (optional) and Screen Space Ambient Occlusion (SSAO), which creates an enormous difference in the way the game looks (mod has been fine tuned from it's default state to avoid excessive rock relief and contrast)
- Photorealistic Zone 1.0 (aka Argus Texture Pack)
this is a 6 months of reworking every texture in the game by Argus, special attention has been paid to preserving the original look of materials while textures have been replaced with equivalent higher quality photographs with manual bump editing and partial use of original files, heavily optimized to reduce performance drop.
- Photorealistic Zone: Living Creatures:
now creatures with open wounds have soaking wet flesh showing through, it?s almost disturbing. Adds bump details on most uniforms, wrinkles, etc.
- Vehicles Retexture Pack
selected vehicles now look extra rusty and abandoned but only the ones that been parked there for 20 years.
- Zone Reclamation Project 1.05 (aka ZRP 1.05) :
adds numerous bug fixes, creates dynamic camp fires that act as a source of light, removes head bobbling, mutes annoying characters - "Get out of here Stalker", adds ability to save level game, to repair weapons, change quest time, and many other settings you can control yourself, see ReadMe.txt for details.
- ABC Sleeping Bag:
it?s always in your inventory, lets you sleep in the game.
- Particle Enhancement 3.0:
this mod enhances many of the particle effects in Stalker, sparkles, anomalies, smoke, explosions, etc.
- Ragdoll Mod 1.3:
adds natural death and hit physics, kills will no longer cause corpse ragdoll to fly backwards.
- Bulbs Soc (aka Lampochki Soc):
now you can shoot the bulbs and the lights will go out!
- Argus Add-ons:
new quality Google Earth type map updated with Clear Sky locations, halogen flashlight, gloves, knife with signs of sharpenning (very cool).
- AI Pack 10005:
adds the following set of abilities to NPCs: removing bodies from camp sites, throwing grenades, changing armor, healing other NPC's.
- Hades Real Gore Mod 1.0:
textures to simulate real blood and gore, wet blood look, bits of guts, bullet sprays, all done classy without exaggeration.
- Sound Overhaul 1.07 RC2:
replaces most weapon sounds, anomalies, equipment clatter, footsteps, nightlife, bullet fly-by sounds and more with quality equivalents.
Most sounds are properly OGG-commented to prevent any issues.
- Harmonica Mod:
NPC's can randomly play harmonica between guitar sessions.
- Authentic Music:
adds a few acoustic guitar songs in authentic language in the mix, but not too many.
- Asphalt 2.0:
quality asphalt texture.
- Medkits:
quality medkit textures.
- Chernobyl TV 1.1:
smooth TV animation, actual footage about Chernobyl.
- NWT 0.6.1:
quality weapon textures.
- TS Nades:
quality grenade textures.
- Elite Nightvision 1.1:
black & white nightvision based on the psy_antenna postprocess effect.
This one really makes you see in the dark.
- Stalker Forever HD Foodndrinks 1.0:
authentic vodka and energy drink skins, food textures stay original.
- Normal Accuracy Plus 1.0:
the set of tweaked weapons configs that slightly increases your chances of hitting the target without ruining the game's original award-winning ballistic system.
- Rules of Engagement 0.1:
removes the ability for NPC's to notice you at unrealistically large distances, 500m and up.
- 1154HUD 1.2:
a clean and minimalist hud from early game development as oppose to final ornate style hud. I retouched it to fit game style a bit.
- Freeplay:
after you beat the game with "good" ending, you'll get the dialog that will let you continue the game in freeplay mod, allowing creatures and NPCs migrate freely, it will be a living and breathing zone with A-Life, unscripted events and no quests (not fully tested).
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RIP kiwi_2005

Those who can't laugh at themselves leave the job to others.
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