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Old 05-15-09, 01:27 PM   #10
rditto48801
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Join Date: Apr 2009
Location: In the middle of a giant mitten.
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Quote:
Originally Posted by SteamWake View Post
They were unsure, and star shells are standard operating procedure.

Your lucky actually you dident run into a set of elites.
Ah, yes, nightmares from SH2 return...
As I called them, 'psycho destroyers'...

As for my encounter
If a convoy is attacked from the west side, and one of the escorts is way off east by several thousand yards...
It was maybe May or June of of 1942, so it makes sense their escorts might not be the best... but those escorts were as dull as a box of rocks.
although, I was silent with no motors when I was in their path, so they probably had no clue anything was even in the area until the fireworks began...

I don't recall any other night attacks where escorts used the star shells... although the other times, they were usually pinging like crazy

but yeah... being hunted, and actually have to dive and hide, where I don't/can't sneak peaks at periscope depth while wondering 'what the hell are they doing', would be a nice change.
It would also put a good use to actually finding the thermal layer while setting up an ambush on a convoy...

and back to the nightmares of SH2 psycho destroyers...
best defense would be to.... um... speed praying... because 99% of the time, those crazy buggers would lay the second set of charges ON the conning tower... makes me wonder if surfacing or going more shallow to keep them from hitting their set depth and hope they don't have impact fuses...
When I got SH3, I couldn't put up SH2 fast enough... darn psycho destroyers in SH2... one occasion detect a warship, peep up the scope, see it's a crazy little thing in the distance heading strait for me... figure it is chance, already minimal speed and submerged, go silent, dive down a ways... 5nm later, hear splashes and depth charge warning... hit external view, bend over, place head between legs, kiss rear goodbye... watch middle depth charges 'stop' a second as they land on the conning tower...
made a new campaign with 0% vulnerability in SH2 for venting steam, they do depth charge run, I surface and tear up their bottom, then relentlessly ram them to death with a puny Type II if they ended up dead in the water...

but for now... been up maybe 19 hours...
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