Quote:
Originally Posted by von Zelda
However, as good as SH3 is and as fantastic as GWX3 is, the game falls short on this one point. It does not portray muliple U-boat attacks very well, if at all. Thus, your single U-boat battles all the escorts by itself. And this makes the night surfaced attack very difficult. In my opinion, the escorts are able to spot the surfaced U-boat way to easily for realistic results in the early war years. This forces most of us to use a slow submerged attack instead, which is not realistic at night due to minimal vision of the real attack scope that was probably never used at night.
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Whilst I agree with your point on the lack of wolfpack tactics employed by the game, I find night surface attacks during the early war years to be achievable with rewarding results. Since GWX Gold and using the 16km atmosphere, which makes nights a lot darker, I find I can cruise up and down the convoy lanes at ahead full without being detected. Having said that, using the previous version of GWX and the 8km atmosphere, things get a little more trickier in that in my experience you need to keep your speed down to slow to avoid detection. Although I'm sure that decks awash gives you some advantages over being fully surfaced, its a tactic that I rarely employ.
Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic".
Sir John Slessor GCB, DSO, MC, DL
AOC-in-C Coastal Command RAF
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