Quote:
Originally Posted by Hitman
The final conclusion for SH3 is that for a correct targeting at surface by night you will need either a LOT of practice (As it's actually more difficult to estimate distance and AOB in our limited 2D screens than it was in real life, plus we haven't gone through the Kriegsmarine training progam as real IWOs had) or a bit of help from your AI IWO.
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Or...
You use your map, upon which you have carefully plotted the ship's course, to calculate the AOB.

Which is basically what tomfon just said.
So yeah, what he said.