I run TMO1.7 as hard as it gets and can make attacks, although I agree they spot you way early, beyond reality.
The best thing I've found is to have tracking done. My last look will be at around 2000 yards from the nearest DD, running silent at 1/2 knot. Then I will go to 100 ft and fire when the TDC shows the proper angle. After that I will usually go up and try and fire another salvo while they're in range.
If further than 1000 yards I will shoot a spread of three, first towards aft, middle, then bow. I reverse that with merchants, just what works for me because of the turbo speed of the ships.
Surface attacks, best I can do is decks awash at 3000 yards, 1 kt, narrow profile.
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