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Old 05-07-09, 12:06 PM   #7
Pisces
Silent Hunter
 
Join Date: Dec 2004
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Quote:
Originally Posted by Paul Riley View Post
Oh well,thanks for that,as long as I know ,shame mind you,would have been quite handy.
Just one more thing,is it possible to have dynamic radio reports of any kind in the game,dynamic in the sense that they develop as the war develops.

Thanks a lot.
The messages for GWX allready reflects the development of the war. And some radiomessage-mods aswel. But it is still a fixed sequence of fixed messages.

Modify messages during patrols? No. As the radiomessage file would get out of sync with savegames. In between patrols are possibe I guess. The question is: based on what events? Since you can't change the course of the war, there is no point. Even if you prevent D-day by sinking every thing afloat, the ports in the vicinity will still be liberated at their date. Ships you have sunk can still re-appear during your next patrol as if nothing happend.

For that to be different you need an dynamic campaign engine (that produces new campaign files and message files before each new patrol starts) external from the Sh3 engine. And that would be a very Uber-coding project.

Perhaps you can make-do with Sh3Gen (German Intelligence updates based on savegames):

http://www.subsim.com/radioroom/show...ghlight=sh3gen
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