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Old 05-05-09, 11:19 AM   #8
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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WELCOME ABOARD!

Quote:
Originally Posted by BuzzStPoint View Post
Thanks...

I would fire the torp and just a short time later they would start to zig zag, if gunship or destroyer. Merchant seems to have super good rudders and brakes.
Yes, ship handling and acceleration has been discussed here many times, as the performance of all vessels in the game - including the subs - is more appropriate to a Grand Prix sim than a naval one. Some folks are working on possible solutions, though, so take heart and keep sailing.
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