I guess that makes sense.
Strange the developers never considered all these technicalities in their stock game,I would have thought the visibility of distant objects to have been an important aspect in the tactical nature of the game.The same goes with the sometimes awful observation skills of the watch crew,who sometimes miss objects clearly coming into view on the horizon line,and you really don't want that if its a warship steaming towards you.
Thanks for that.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes
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