Wellcome aboard Feygor, you just got hooked by the submarines and won't easily get off
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im a newb to the silent hunter world, and really liking it
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You like being a newb, or the silent hunter series?

just joking!!
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My main problem is the approach to convoys
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Coincidentally, there has been a recent thread about that here:
http://www.subsim.com/radioroom/showthread.php?t=150829
For german U-Boat captains (SH3 but will also work with SH4 UBM):
http://www.subsim.com/radioroom/showthread.php?t=96026
And you can always take a look at this other thread (US submarines):
http://www.subsim.com/radioroom/showthread.php?t=146795
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The only ocassions I got in a good position into an escorted convoy was when I intercepted it from a good angle and was there before they reached the spot (quite before : / ), so I just stood quiet waiting then shot. Then again I dont really know if thats the correct procedure or im totally lost.
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Well, that's also what happened to real submariners,

so you seem to be just experiencing the proper results. A convoy will normally be much faster than your submerged sub, and also trying to go fast underwater you will get detected easily. Therefore, WW2 submarine doctrine for all navies called for doing an end-around in the limit of visibility of the convoy at high speed using your diesels on the surface, and then submerging to wait for the convoy. While you do the end-around, it's the ideal time to plot the enemy convoy's course and speed and draw a line in the chart with its route, so you can simply race ahead, submerge and wait.
In any case, be aware that this type of game needs patience and also lots of practice, just adjust the difficulty level to what you are comfortable with and go ahead, enjoy it!