Until, like IDSoftware did?
(They released the source code for Quake One under a GPL)
The Engine will not change.
It's not programmed to use Duo or Quad Cores.
You can assign Cores in Vista I think.
But not XP?
I run XP on a Duel Core at 1.7 GHZ
But the game falls back to half that.
Video intensive scenes, like Harbors and Large Convoys,
also start computeing the AI stuff.
There's where the slow down comes from.
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