Point which can be modable:
* Crew are killed when CO2 level is higher than 10%
Points which can be changed in specific game parameters:
* Modable signatures (visible/invisible mode independed from each player's settings but depend from current mod / players requirmnet to take these same conditions)
* Possibility to change signatures mode of torpedo/ship owner (turn on signatures) when player is killed (and jumped to observer mode) - this point is the best balance beetwen SH3 and SH4 signature system...
* Game settings: Automatic menagement of crew (as SH4) or by hand (as SH3) - as player request.
* I agree with AG124 opinion, but aiming system in SH4 in not bad. Is better than SH3 because is more natural, but it can be possible shot "where I'm looking now" with auto-distance 1000 or changed "by hand".
* Movable TDC panel and other
In some cases the all periscope menus disturbs with main view. All menus shoud be moveable (TDC, clock, torpedoes panel, torpedo setting panel, recognization book, ship information icons) as player request and automatically moved to new/saved positions at next game.
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