Quote:
Originally Posted by Rockin Robbins
Especially difficult to sink were tankers. Many of them just sucked up as many torpedoes as were offered and cruised on unhindered. The tanker problem drove Admiral Christie batty.
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I totally agree tankers were very difficult to sink. I just find that even using TMO1.7 w/ NSM3.1 ships tend to sink to fast, on average their sinking within 5-6 min.
Maybe I'm just putting too many fish into them?
Either way I was just wondering if there still work being done on the new mod.
Heres the link to the post about mention of the new mod.
Thanks again Captains.
http://www.subsim.com/radioroom/show...120269&page=45