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Old 04-23-09, 03:10 PM   #5
keltos01
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Join Date: Feb 2008
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Quote:
Originally Posted by Rockin Robbins View Post
Well, the stock game has the problem of no ship sinking in less than about 10 minutes. Most sink in under a minute--clearly Hollywood.

In real life there were many ships that didn't sink. There was a wide variety of possibilities when you torpedoed a victim and no "standard" can really be established. All that can be done is to reason out the sinking process and then try to replicate it within the often baffling framework of the SH4 game engine. I think the RFB wizards have done a great job, especially since they have to wrestle with the side effects of environmental mods.

If you are frustrated with the game, a little reading through WWII cruise reports would establish that reality wouldn't have worn well on you at all. Especially difficult to sink were tankers. Many of them just sucked up as many torpedoes as were offered and cruised on unhindered. The tanker problem drove Admiral Christie batty.
didn't they blow up ?

keltos
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