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Old 04-21-09, 06:46 AM   #77
John W. Hamm
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Join Date: Apr 2007
Location: Timbuktoo
Posts: 331
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Quote:
Originally Posted by OneTinSoldier View Post
Yes, this is a great mod. Thank you John W. Hamm and conus00.

Nisgeis recently released an 'Eye Patch for Missing Eyes and Staring Crew' which is a must-have for me as the crews eyes going back behind their eye sockets is something that really bothered me. It caused me to stick with SH3 and kept me from playing SH4 except in passing on rare occasion. I am thinking that if you are a TMO or RFB user that the Eye Patch effects R.U.I.M. in some way or another since it installs a MARINE.dat file and removes the MARINE2.dat file, which are both in R.U.I.M.

Any chance you guys might be able to colaborate with Nisgeis and get the mods incorporated with each other?

Whatever the case, this is an awesome mod you guys and Thanks!

Cheers

I'm not sure how another mod would take out the Marine2 file. that just seems odd to me. The Marine 2 file was a brain child of mine and for the life of me I can't remember the details of how or why it works (I haven't played or kept up with SH4 in almost a year.) At any rate it has something to do with compatibilities issues with the uboat add on and the in game crew 3d. Some how or another I screwed up and figured out that putting the marine.dat from uboats and the marine.dat from the original SH4 in at the same time fixed model rendering issues If I am not mistaken (but I may very well be) Marine.dat is the original from vanilla SH4 and Marine2.dat is the Marine.dat file from Uboat. What the problem might be is that Nisgeis Mod may use the Marine.dat from uboat and since it is named the same it is essentially makes it to were there are two of the exact same Marine.dat files. And may be what is causing the instability that having the two in there together originally fixed???? I have no idea but it is just a thought. One of the main reasons I used both Marine.dat files the way I did was because I have no concept on how to edit a .DAT file and on top of that I had no way of knowing what files in the Marine.DAT were needed or not so I had no way to combine them into one file. and using them both at the same time worked just great. But it would appear that Nisgeis has some concept on how to mod the .dat file and if he could figure what Marine.dat has in it that Marine2.dat does not (or vice versa) and then mod the changes taht his eye patch also has in to it it may just work. Another solution could be Take his Marine.dat and name it Marine3.dat and then place Ruim last and I bet that would work (actually that may be the best and easiest way) Logic would dictate it any way. I mean if I can have both of the other Marine.dat files in there and the computer games clearly reads both of those otherwise we would still have the 3d glitches that were in there before (I.E. weird shaded uniforms and German crews missing half their body's....it's all starting to come back to me as I write this) any try my last option first then if that does not work then see if he could edit those files as I suggested.....I certainly have no idea how.
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