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Old 04-20-09, 07:01 PM   #11
Mittelwaechter
The Old Man
 
Join Date: Apr 2007
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I'd like to see some animated crew walking and working on the merchants and the warships - and some lifeboats to be lowered and some rafts to be dropped over board, followed by some sailors...

Let's have a better editor - AI units should trigger an event too...
Combined/aditive triggers should be possible.
A range for speed setting would be fine ( i.e. 5 to 8 knots for variable replay or 5 to 5 knots for fixed speed).
Primary and secondary targets for attacking units (i.e. sink warships first).
A perfect documentation!

1/2 degrees for the hydrophone and exact map tools.

No percentage of damage - but an uncertein report of the CE - light, medium, severe or dramatic damage condition.

At least 3 persons per flak - gunner, reloader and helper.

Templates of all U-Boats for easy creating individual skins and emblems.

Different port and starboard skins for the ships - or at least parts of it, for numbers and names.


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