How to flag whether a camera is obstructed or not?
Not sure I worded that well, BUT...
I'm thinking there is a simple flag to determine if a camera can be "blocked" by things or not. For example, if you raise both periscopes, and pan around with one...you can easily see that part of your view is blocked by the other periscope. (Indeed, if you don't raise your scope all the way, the view is blocked by the radar, bridge, etc)
So the periscope 'camera' is one that can be 'obstructed'.
On the bridge, though, using binoculars...you can pan all around. You can look through the very hull of the ship! Looking at the periscope shaft? Not to worry - you can see right through it! This bothers me - it seems there should be a way to set some views as 'obstructed'.
Indeed, the TBT seems like it should be aflicted much worse than the periscope - given where it is mounted, it seems likely that you couldn't really get much more than a 270 degree field of view from it (if that! The person using it would need to be hanging off the front of the bridge to 'aim' backwards that far!). I could have SWORN there was a mod out there which actually addressed this, but I can't find it, now. On the other hand, I'm betting this is also a pretty simple tweak to the cameras.dat, ergo the question. Might just be easier to mod the files I'm using, now.
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