Quote:
Originally Posted by jimbuna
So what would you personally do with the SH3 SDK if you had it in your possession? 
|
I appreciate that many who call for an SH3 SDK, do not exactly know what it involves and what you do with it.
Except from the 3dsmax plug-in for the harbours, Ubisoft using inhouse tools such as Kashmir for the production of DAT files. These tools have been and are used with other games developments by Ubisoft. If this tool now become part of a public SDK, it also opens the way into other games produced by Ubisoft and that is not in the interests of the pubisher.
For the community a SH3 SDK must be specially created and that costs time and money. For SH5 Ubisoft should consider to create a special SDK only for the game like many of the SDK's in the shooter genre, which is independent of other developments and can be publish with the game itself.