Back on track . . .
From SSGato.cfg:
[UnitClass]
ClassName=SSGato
UnitType=200
AppearanceDate=19411101
DisappearanceDate=19721015
DisplayName=US Gato
.
.
[Unit 1]
Name=USS Drum (SS-228)
DOC=19411101
DOD=19460216
Since the program seems to choose [Unit 1] when getting a new boat, I could just change the name to 'USS Nerka (SS-228)', right? Much apologies. Above, I said I always got the 'Gato', actually I usually get the 'Drum'. Could be because the 'Drum' is available two months earlier?
[Unit 4]
Name=USS Gato (SS-212)
DOC=19411231
DOD=19600401
This is from My Documents\SH4\data\cfg\playersettings.cfg : (presently I'm on a Sargo Class)
[PLAYER_SUBMARINE]
PatrolArea=0
CrtYear=1942
CrtMonth=9
CrtDay=21
CrtHour=18
CrtMin=14
DeparturePointLong=13792344.000000
DeparturePointLat=-3862100.000000
DeparturePointHeading=352.689484
ClassName=SSSargo
UnitName=USS Searaven (SS-196)
Origin=American
TextureName=data/Submarine/NSS_Sargo/NSS_Sargo_T01.tga
LightmapTextureName=data/Submarine/NSS_Sargo/NSS_Sargo_O01.tga
NormalmapTextureName=NULL
Z01=data/objects/Conning_SalmonSargo_01
BLD=NULL
M02=NULL
M01=4_50_soclu
A01=20mm_Twin_soclu
H01=NSS_Hydrophone_Ball_02
H04=NSS_Hydrophone_Ball_02
H02=NULL
R04=NSS_EarlySJ_Pclass01_Mount
R02=NSS_LateSD
O02=NSS_atack_periscop
O03=NSS_obs_periscop
O04=NSS_TBT_base
MissionEntry1=data/Campaigns/Campaign/PatrolObjectives/Patrol Sulu Sea 04/Patrol Sulu Sea 04.mis
What would happen if I choose to get a new boat (re-writing this file), then stop the game and change the 'UnitName' , and start the game up again? Anybody try this?
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