Darkfish - agree - 3rd aa gun setup is very confusing. I guess if we both use a method that works, that's the most important thing.
Quick update - Fiji (Colony Class Cruiser) completed.
Am running out of ships (UK & German). I could always start on the stock US ships, but these are not needed for release 1 right ?
On another note ... I am STILL looking for someone to help work on armour value balancing. Anyone want to / or feel they can contribute. Am going to do some testing this week to try and work out how it can be done. One test I need to get out of the way is - do the SH4 armour penetration capabilities reduce with increased range ? If not then the balancing exercise becomes more difficult as all the data I've found on penetration values varies substantially with range, therefore which range do we use as a baseline to apply to game i.e. gun x shoudl be able to penetrate armour thickness Y at x range. This may sound like a bit of a ramble but some research on the web combined with an understanding of shells.dat will confirm what I'm saying.
Oh and Darkfish - good luck with the exam