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Old 04-11-09, 07:06 PM   #433
polyfiller
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Join Date: Sep 2005
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Darkfish - many thanks. Not 100% sure how to make sure the game displays them ... but I'll give it a go. Reason I got confused how to do it is my testing with the Bismark - delete all files out of menu\submarineclasses relating to bismark and graff spee and it STILL displayed the graf spee instead of the Bismark. Very strange.

As for improving textures - yes you're probably right... I'm not a texture expert. I am real confused at what the texture files in the subs folder do v the textures included in the .dat (the embedded images) ... I think the embedded images provide the textures for the converted SH3 ships. As for SH4 ... I'm guessing the texture definition in the .dat (where it says external texture) tells the game to pick up the texture sin the subs folder .... but the filenames never match ? So how does it work ??

From what I read, the bump maps also look like the help add detail.

Reason Hood looks better is that I figured out if I used the SH3 render controller in the .DAT, you can use the specular map. I hadn't learnt this when I did the warspite. I'll go and change it to see if it looks better. Also can't remember which controller is in use for all the German ships... again if the SH3 controller allows the original (SH3) specular to be used ... I'll enable it for now ... we'll just have to remember to switch back to SH4 controller if we do go for bump maps.

Oh ... another update .... just completed Southampton Class cruiser
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