View Single Post
Old 04-09-09, 01:49 PM   #419
DarkFish
Sea Lord
 
Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
Default

Quote:
Originally Posted by Sledgehammer427 View Post
also, about the smokescreen, I think we can find SOMEONE who knows how to do that, Mikhayl did it once, but idk where he ran off to
I put up a small test with a decoy emitting enlarged stock smoke. It shows that a smokescreen is entirely possible, though I don't know how AI will react to it (maybe they can see through)
There are some problems though, see for yourself.

Smoke starts off okay.

Then it starts to form a rainbow kind of thing

after which the smoke goes down instead of up
But hey, it's clearly possible
Only needs some tweaking...
BTW, polyfiller, I deleted the turrets from the Hood's 3d model as you requested. You have a PM.
DarkFish is offline   Reply With Quote