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Old 04-06-09, 12:13 PM   #1
prowler3
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Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
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Default Starforce. mods and no-cd?

After checking my hidden devices, in hardware manager, I find that Starforce is installed. I bought and installed SH3 many moons ago, from an original UBI CD so I figured it was there.I ask this question here in the hope that my plan, below, will not affect my installation of GWX3 and other mods.

I have a "plan" but need a "sanity check" before I proceed with it. ***EDITED OUT BY MODERATOR, NO SUCH RUBBISH HERE, PLEASE, WE ARE A SERIOUS WEB***. I am already running 1.4b and GWX3.

What I'm contemplating is this:
1. Get back into base and save.
2. Copy the no-cd files (after backing up, of course!) to SH3 directory:
sh3.exe
MissionEngine.dll
SimData.dll
StateMachine.dll
Utils.dll
3. Delete Starforce using instructions at
http://www.glop.org/starforce/

I'm trying to do this in this manner in the hope that I can save my entire SH3, GWX3 and other mods current install...and maybe even my current campaign...yet get rid of the Starforce attrocity. My questions are:
Does GWX3, SH3 commander or any other mod write to the 5 files listed above? I doubt it as they are DLL's and EXE...but I'm no system whiz.

Do you think this can be accomplished, as I've outlined, or am I really missing the boat?

I am really trying to avoid starting all over again, if at all possible and I'm a bit reluctant (read that as pissed off) to spend another dime on SH3, again, just to get a version without Starforce. If it comes to that...so be it...I will. I am hoping to avoid that however.

What do you guys think...will this work?

Vic

Last edited by Hitman; 04-06-09 at 02:51 PM.
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