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[REL] Trigger Maru Overhauled
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04-02-09, 03:54 AM
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Captain von Keldunk
Sonar Guy
Join Date: Dec 2007
Posts: 376
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Fore and aft deck gun crews
Originally Posted by
peabody
If you go to Weapons.upc (in the UPCData/UPCUnitData folder) and find the 5in25calUS, that is the gun that is used when you get two.
The gun has 0 for Leader slot, if you make it one you should have both deck guns manned by AI when you get the guns. If you look in the Balao's upc file, you will see the gun is manned by a Leader and a Crewman. But there are no leaders assigned to that gun. Why it even works with only one gun is beyond me. But that's how I fixed it. If the game ends up crashing you can blame me.
. But it seems to work on the J1M.
[Weapon 7]
ID= 5in25calUS
NameDisplayable= 5"/25 Caliber Cannon
FunctionalType= WpCannon
WeaponInterval= 1944-01-15, 1945-12-01
WeaponSlotType= NULL
AmmoTypesAccepted= 5inHEUS, 5inAAUS
AmmoTypeLoaded= NULL
AmmoMagazineRemaining= 0 ;Not used
AmmoMagazineSize= 1
LeadersSlots=0 <-----------
Change this to 1
WeaponCrewMembersSlots= 2
Edit: As stated above you can only man one of them, the other is AI only.
Peabody
Hello ducimus this works
This way I got both fore and aft gun crews for my narwhal deck guns
BTW Filefront is open again by original founders
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