There could be a Vert on that Unit that does not show in Game.
When Models are Modded?
Not all precautions are taken and a wild Vert may be left over.
If so?
We get a larger bounding box.
Is this VonDos's downloadable Averoff or the GWX version?
I can check both for a wild Vert.
And I really have no idea on the UnitPos setting.
I doubt it's the bounding box.
Or that would have been used for other purposes long ago.
I do know you can't change the bounding box the Game sees.
The Diveing AI Sub I'm STILL working on
suffers from that very problem.
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