Quote:
Originally Posted by Vikinger
I think he mean the light that is illuminated on nearby surfaces around the explosions.
Like in this picture where you can se the trees lights up to the right in the explosion light.
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Bingo.
In-game explosions already have a very brief halo at the moment they go off, but they never stay for more than a frame. Having actual light emmited from fires would make burning ships more believable at night. I agreed with the starshell idea as I remember they also illuminated the area around them, not just having a bright white halo.