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Old 03-30-09, 03:43 PM   #549
Nisgeis
Ocean Warrior
 
Join Date: Jan 2008
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I played DC, I'm a bit hazy on this, so I may be well off the mark. I think it was a flawed concept, it was too small and it was all canned, so when you started a mission you knew there was a sub going to appear along the way, or what was the point of the mission right? Also, the graphics weren't up to the job. I remember the first time I saw the periscope of an enemy sub. It couldn't have been more obvious. A thick black line on a solidish background. It really stuck out. I seem to recall it only being ASW destroyers, there was no aircraft attacking? Maybe there was but not limited.

Well, all that may have been completely wrong, so I apologise if it was.

What would make a great modern DC, is to have it as a convoy controller. You play whichever country and your job is to get the shipping to it's destination and get it safely returned. Now, that sounds a bit dull. But, if you think of it like Total Air War, when you take a strategic overview, but can jump in to any ship at any time, then you have a situation, where you can play a strategy route the convoys away from the subs and direct ASW assets to the subs, or you could jump in and prosecute the attack. The main advatage of this is that as it would be such a large area, you would get contacts and would have to spend time deciding if the contact report was genuine, either based on a gut feeling or actually going down and doing a sweep yourself, or if it was a real attack or not. Given that you would always be needed elsewhere with the amount of traffic and reports, you may do a sweep, decide there is nothing, but actually there is and you start losing ships in that convoy.

You could be in charge of routing ASW air patrols over shipping lanes or ASW convoys if your country has them available. Imagine playing Japan and having your operating area continually shrinking and thinks getting more and more hectic. Order convoy formation changes and zig zag patterns, managing speed against torpedo attack.

To do it properly, you could even direct your countries maritime air patrols to look for enemy shipping and direct subs to their locations, and when you found one, set it up on the strategy map in a good position, if possible and jump in and take over that sub. Why play one sub or one destroyer when you can play them all muahahahah!

That would give you two markets and lots of action and lots of replayability, with no repitition. That's just the single player version too.
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