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Old 03-30-09, 07:52 AM   #1
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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Default [needed] Illumination map (specular) = lightmap (occlu) map ?

There is one more thing I need to know :

I came across the Illumination map (specular) Torpedoe_Detailes.tga in the torpedo.dat, is it an occlusion map ?

in the upcge there are onl 3 types of maps :

TextureName=data/Submarine/NSS_Jyunsen_B/NSS_Jyunsen_B_T01.tga
LightmapTextureName=NULL; data/Submarine/Nss_Jyunsen_B/NSS_Jyunsen_B_001.tga
NormalmapTextureName= data/Submarine/Nss_Jyunsen_B/NSS_Jyunsen_B_N01.tga

else : how do you make one ?

keltos
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