[needed] Illumination map (specular) = lightmap (occlu) map ?
There is one more thing I need to know :
I came across the Illumination map (specular) Torpedoe_Detailes.tga in the torpedo.dat, is it an occlusion map ?
in the upcge there are onl 3 types of maps :
TextureName=data/Submarine/NSS_Jyunsen_B/NSS_Jyunsen_B_T01.tga
LightmapTextureName=NULL; data/Submarine/Nss_Jyunsen_B/NSS_Jyunsen_B_001.tga
NormalmapTextureName= data/Submarine/Nss_Jyunsen_B/NSS_Jyunsen_B_N01.tga
else : how do you make one ?
keltos
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"Honorable Builder of Sinking Ships"
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