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Old 03-25-09, 09:10 AM   #4
keltos01
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Join Date: Feb 2008
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Quote:
Originally Posted by tomagabriel View Post
Interesting! Thanks! How would you mod a Mk48 warhead? In your opinion, should its explosive power be considerably greater than that of a Mk14 torpex? I did my Ohio (and soon Skipjack) mods, but kind of overpowered the Mk48 torpedo. I was thinking of putting it into accordance with precursor torpedos. Since my Skipjack will use Mk14/16/48.
I can do it for you.

I actually thought about it last night ! the thing is the mk 48 is a hollow charge round, basically punching a hole no larger than the warhead itself or 21 inches so it would be 0.55 m.

the impulse would be less, as it directs the explosion on one point only.



Mark 48 ADCAP torpedo aboard USS Asheville (SSN-758)
U.S. Navy Photograph No. DN-SC-95-01775

mk48
Explosive Charge
650 lbs. (292.5 kg) PBXN-103
This is equivalent to about 1,200 lbs. (544 kg) of TNT
Range / Speed
10,000+ yards (9,000+ m) / 28+ knots (official figures, but see notes, below)
http://www.navweaps.com/Weapons/WTUS_PostWWII.htm

in the above mod I removed the mk16 for the mk VIII** I think, you can only modify existing types, not create new ones.. been there, done that

keltos
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Last edited by keltos01; 01-29-11 at 01:46 AM.
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