Quote:
Originally Posted by keltos01
and the others ?
btw now that I have you online, Do you know why you shouldn't should change the min/max number and AP ?
German T1 and Te and TIII torpedoes :
MinEF=120
MaxEF=180
AP=100 <--
Minradius=3 <--
Maxradius=7 <--
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Well, according to the editor:
MinEF is Minimum hit point damage.
MaxEF is Maximum hit point damage.
AP is armor penetration in CM.
Minradius is full damage carried out to in this case 3 meters.
Maxradius is partial damage up to in this case 7 meters and no damage after that.
Visual explosion size. No clue.
I wonder if you left the max radius alone and moved min radius up. would that keep the size of the hole the same or is the visual damage cued to min radius too?
Something to test I guess.